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Michael-5 said:

Yes there has, one of the big reasons Metal Gear Solid 4 never made it to 360 was because they couldn't partition it into small enough bits.

Plus games like FFXIII have to have their cutscenes significantly compressed to work on 360. Not to mention the pile of PS3 exclusives which are 40G or larger. BR was needed to optimize the power of the PS3, and yes at the start it was a bit expensive, but later on DY DVD's held back the 360 a lot.

Kinect on the other hand, is not required. It's the same idea as playing Smash Bros on the Wii, a lot of people prefer to play it with the Gamecube controller. Unlike Wii though, Kinect isn't universally accepted, a good population of gamers don't want it, and there isn't a single game out yet which needs it. So why force it?

Do you have number of games that reach and exceeds 40Gs on PS3? Or you're just speculating?

They're just a handful of games according to you that needed more space than DVD permits.

Well, MS did correctly calculating the marginal benefit of adding a DVD disc driver instead of a BR-P.

By saying Kinect is universally not accepted you're disregarding the 20+ million that bought it.

Just because gamers "bitch" on the forums a lot about doesn't mean it's universally hated. I know multiple families that also have fun playing dance and other interactive games w/ Kinect. Otherwise they wouldn't have played "a boring-sit down- staring at the screen- with a controller."