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That's a pretty naive assessment considering that every console every sold was not a "complete" product.

Early adopters are the test market for new platforms. Always are; always have been.

As long as a company doesn't ship a critically faulty product, either from QC or engineering flaws, you're paying for a working piece of hardware based upon potential future pay off in terms of announced software titles and functions.

All early adopters should really expect if they're not deliberately setting themselves up for disappointment is the initial games they bought on launch.