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Dr.Grass said:
orniletter said:
Dr.Grass said:
orniletter said:
Dr.Grass said:
Pisses me off that everyone's forgotten about MGS4.

For me this gen was defined by:

Metal Gear Solid 4
Super Mario Galaxy
Demon's Souls
God of War III
Gears of War
Read Dead Redemption


Maybe they haven´t forgotten, but *gasp* didn´t like it very much ?

See my post above. It was GOTY. It was a masterpiece.

It wasn´t, the previous games (especially MGS3) balanced the gameplay:cutscene ratio pretty decently.

MGS4 leans FAR, FAR too much on the spoon fedding the story (which was pretty meh)/ cutscene side.

Having an 60 minutes+ non interactive epilogue is just bad.

 

The amount of cutscenes is part and parcel of MGS.

"It wasn´t, the previous games (especially MGS3) balanced the gameplay:cutscene ratio pretty decently."

Your statement seems speculative at best since the total cutscene count for the two titles in question is:

MGS3: 298 minutes

MGS4: 306 minutes

Once again, I thought the gameplay (especially on higher difficulty settings) was brilliant for a mid 2008 game. That's over 5 years ago.



Yeah but, for me, when it came to MGS4, it feels like I spent waaaaaay more time watching cutscenes and not a lot of time playing. Some of the chapters were so short.