Dr.Grass said:
orniletter said:
Dr.Grass said:
orniletter said:
Dr.Grass said: Pisses me off that everyone's forgotten about MGS4. For me this gen was defined by: Metal Gear Solid 4 Super Mario Galaxy Demon's Souls God of War III Gears of War Read Dead Redemption |
Maybe they haven´t forgotten, but *gasp* didn´t like it very much ?
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See my post above. It was GOTY. It was a masterpiece.
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It wasn´t, the previous games (especially MGS3) balanced the gameplay:cutscene ratio pretty decently.
MGS4 leans FAR, FAR too much on the spoon fedding the story (which was pretty meh)/ cutscene side.
Having an 60 minutes+ non interactive epilogue is just bad.
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The amount of cutscenes is part and parcel of MGS.
"It wasn´t, the previous games (especially MGS3) balanced the gameplay:cutscene ratio pretty decently."
Your statement seems speculative at best since the total cutscene count for the two titles in question is:
MGS3: 298 minutes
MGS4: 306 minutes
Once again, I thought the gameplay (especially on higher difficulty settings) was brilliant for a mid 2008 game. That's over 5 years ago. |
Yeah but, for me, when it came to MGS4, it feels like I spent waaaaaay more time watching cutscenes and not a lot of time playing. Some of the chapters were so short.