| MTZehvor said: |
They don't have to do anything of the sort to the first game. Regarding the novels, yeah, they do. So what? It's Capcom's series, what they say goes. Unfortunate at times, but it's still the case nonetheless.
Lol. Then theres nothing you can do, Capcom have confirmed DmC is a DMC game. I suggest if you have a problem with that you take it up with Capcom. They don't seem to be taking you seriously, why should I?
I've already discredited this argument on 5 different ocassions, so I'm not wasting time replying to it once more.
Giving your own opinion is not discrediting an argument. Hideki Kamiya is the creator of the DMC series, his words hold more weight to me because I'm a DMC fan. They hold no value to you because your a DMC4 fan.
That movie is a movie of them shooting cutscenes for DMC4...which proves what, exactly?

Read the video discription... Really...
Now again, answer the question DMC4 fan:
How are you manually selecting your target if the AI picks a target that it thinks you want to attack? EXPLAIN!!!
How are you manually selecting your target if you cycle through said targets until you reach the one you want? EXPLAIN!!!
Notice how Dante and Bayonetta are always facing their targets when they are locked on, they never can have their back turned towards the target. That is not the same thing as DmC.
Lol. Wrong again DMC4 fan. For Dante to attack an enemy in DmC he has to be facing that enemy. Thats how manually locking works. Bayonetta also has this. Yet there is a button to maintain that lock if you want it. The difference with Bayonetta is that her movements never slow down unlike DMC4.
I already picked apart this two posts back, explaining how Dante can evade in at least 10 different ways in DMC4.
Those evasions moves aren't all available at all times. To make them work you need to change styles. In DmC and Bayonetta you never need to change styles, all moves flow seamlessly into each other. How about you explain those 10 ways of Evading the enemy? Not to mention you havent explained why it was good for DMC4's button lock to slow down his movements? DmC features full free flow movement at all times, as opposed to DMC4, which restricts Dante's movements to a radius around one enemy and slows him down to walking pace. I suppose you avoided that because you know you can't explain why slower movement is better.
No, it doesn't. If you hate the lock on for some reason, you can simply choose not to use it.
Proove it, show me your playthrough of DMC4 without button lock? We both know previous games would be uplayable without the button lock.
The game runs smoother and faster than a game releasing 5 years after it.
Except the PC version where the games aren't limited by hardware. Did you not understand this yet?
Getting outclassed by a half decade older title on every single platform would be devastating.
You mean how DMC4's button lock was broken: https://www.youtube.com/watch?v=oOhBvmr-w_g
Your right it is devestating that even DMC2's button lock wasn't broken. Not to mention your not explaining how DMC4 can be better than DmC if Hideaki Itsuno has already confirmed that he designed DmC to be an improvement over DMC4? It basically comes down to that, either Hideaki Itsuno is a liar or you are? Why should I believe you over him? Answer the question DMC4 fan!
The point is to show how styles fit naturally into combos, and keep things flowing at a regular speed.
.... Lol. Thats how you fail again DMC4 fan. Do you want to know the trick to doing something like that. Its a one on one encounter. No enemy (except) Berial ever has a chance to attack Dante. A lot of the time the player is spamming the Enemy Step function to hold the enemy in the air indefinetly. Hideaki Itsuno already confirmed the point of DmC was to diversfy the way you play the game, including one on many encounters, as opposed to one on one encounters. Not to mention DmC features the combo offset mechanic, which is new to the series, which offers more variety in weapon switching.
Not to mention that video you linked to was once again DMC4 running on Tubro Mode. Hence why it was fast, despite what the title was. Don't you realise its an unfair comparsion? The reason you need to compare DMC4 to DmC in an unfair comparasion is because you need an unfair advantage for DMC4 to look good. Because it really was an average game.








