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Top their Zelda game in my opinion. I loved the art design. Loved the sound track. Loved the sound design. (seriously, musical hits for every sword slash needs to become a Zelda staple) The story was undoubtably the best and most cinematic in the series. Zelda was the most likable in the series in my opinion and I really hope that her characterization becomes a staple personality for her from now on. Ghirahim is my favorite Zelda villain of all time. I love Groose, and I hope he becomes a staple as well. I loved the freedom felt from flying on the lofting and I hope that returns in some way. I loved a lot of the dungeons, especially the dungeon where you use the whip.

Didn't like how they reused boss fights. (I'm looking at you Ghirahim and The Imprisoned) It's annoying because I liked the last fight for each of them, ESPECIALLY Ghirahim's. Hated Demise. Terrible "real" villain in that he wasn't present at all. They could have at least given him some characterization during the first two imprisoned fights. They could have had him take over Groose's body as a vessel. They could have done so many things to justify him coming out of no where, but the didn't.

I hated needing to constantly recalibrate the remote. I hated the motion controls on the shield. I didn't like the bomb rolling controls. I liked all of the rest of the motion controls for what they were (I LOVED the bow and arrow controls) but I rather they not become a staple.

I hated the stamina bar. Seriously. Link can finally run, and you put a timer on it!?

I never noticed the linearity personally because I was always doing something. After playing ALBW though, I'm ready for a real open world Zelda but pact with Skyward Sword-dense content.

I loved Fi... As a character. Not my favorite (Midna and Elzo) but definitely a close second.

All and all though, those were minor gripes that I only noticed or cared about in retrospect. 9.3/10 for me.