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Game_boy said:
celine said:

Except it probably won't even get "a few decent games." Why would any company develop a game for the iPhone, which has an install base of - what, 5 million? - with only a small percentage of those interested in buying games, when they could develop for 60 million on the DS or 30 million on the PSP?


Because to publish your games/software on iTunes Store you only needs to pay 99$ fee per year ? Anyone can download iPhone SDk for free.

Another interesting point is that Apple will made a $100 million fund (iFund) to support developers that want develop for iPhone.


 Google is doing the same, except there's no cost to develop and the prize fund is bigger.


$99 isn't going to deter anyone. Apple is also giving 70% of the revenue to developers. That's a lot.

Plus, there is a huge installed base already set up for this market. I don't have any numbers for the iPhone but it appears to be selling well while we all know how popular the iPod already is. Developers will be walking into a situation where consumers already have the device in hand, they'll be dealing with an established player in the phone/music player market, and the distribution channel is already set up and massively popular.

What does Google have in comparison to that? Not much. A few ideas and some money. 




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