MTZehvor said:
ps4tw said:
MTZehvor said:
ps4tw said:
MTZehvor said:
ps4tw said:
MTZehvor said:
| Pemalite said:
And sorry MTZehvor for hijacking your debate. :P
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You need not apologize to me. I'm personally amazed you got him to admit that he was wrong about anything, ever.
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Permalite had an argument that was addressing what I said. Your argument was just crazy blabbering and nothing technical. See, when you actually know what your talking about, it helps in a debate. #craziness
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...did you really just use a hashtag in a debate?
...seriously?
Well, that's it. I'm out. I'd continue, but it's readily apparent that convincing someone who can't even define a single generation with his contradictory graphical standards is a task that would take decisive evidence or a miracle from Jesus. And in the realms of a definition debate, neither of those seems likely.
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Boohoo youve seen how your argument is wrong and now your running away. Me and Permalite are working on a definition for an 8th gen engine and its coming along quite nicely so hah, your point sucks and you cant big up to that fact.
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Oh? You've admitted your definition was wrong?
Glad to see you came around to this side of things in the end.
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Wrong as in needed refinining not wrong as in it cant be done so soon your argument will be shit outta luck.
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Ha ha. I'll be waiting, then.
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Glad to see you werent actually keeping up with the conversation.
So far it looks like this - a next gen engine is one that supports real-time global illumination, significantly increased particle count and features of the dx11 api at a min of 30fps @1080p, allowing for upscaling. If a console can do that its next gen otherwise its 7th gen.