By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DarkTemplar said:
I think it is quite simple: its designs principles are exactly the opposite of the ones that made the Wii a success.

Its controller is the perfect example of this, it takes the already complex dual analog standard and make it even less accessible by adding a touch screen on its middle.


The same things can be said for the games, Wii Sports was one of the most important titles (if not the most important) when it comes to sell hardware in the last gen, and where is its sequel?

I think this is also another good point in relation to the casual audience, although I don't think it's the primary reason.  The Wii remote was so simple and accessible, yet powerful.  The Wii U's controller is just a mess of a ton of inputs.  It's busy and can definitely appear daunting to those that don't play games often.