| Sensei said: PS4 version of Assassin's Creed IV has received a 1080p patch and holy shit... it matters. The graphics are so crisp and detailed I can't help but think how much better this is than 720p presentation. How come people can't notice this difference? It's absurdly better than 720p. |
In fact it does look so prettier mainly because they removed the shitty FXAA for a real anti-aliasing. It looks sharp as any 1080p decent game without FXAA has looked on PC since this last decade-ish.
Console developers are just discovering, (after 7 years of shameful wrecking their own games), that there are others solutions than applying a blur filter to remove jaggies.
BTW It was 900p before the patch on PS4 and still is 900p on X1.
After 7 years of vaseline applied by default on consoles, one day, one Ubisoft Developer just fall upon a Crytek game on X1: Ryse with its cheap and sharp as possible SMAA 1x.
- Guys, why don't we use SMAA instead of FXAA, it is just 1ms instead of 0.7ms GPU expensive, not even 1fps average more costly... I mean that's just ridiculous we could remove this awful blur filter...
- But we couldn't find the line on the settings.INI file last time we looked. Some intern wrote FXAA...somewhere in the settings.INI file 7 years ago...couldn't find where exactly...
Suddenly one in a century stroke of genious fall down on one developer. They all forgot the magic word to be written just after FXAA!
- Open settings.INI, CTRL-F "FXAA-shitty", replace all by "SMAA-goody", enter. "It's done boss!"
- While you are at it, could you find 44% raw performance in the PS4 and up the res to 1080p?
- CTRL-F "900p-ReviewsParityBS", replace all by "1080p-NoJokeGameAt900pRunsAt70fps", enter. "It's done boss!"







