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Sensei said:

PS4 version of Assassin's Creed IV has received a 1080p patch and holy shit... it matters. The graphics are so crisp and detailed I can't help but think how much better this is than 720p presentation.

How come people can't notice this difference? It's absurdly better than 720p.


In fact it does look so prettier mainly because they removed the shitty FXAA for a real anti-aliasing. It looks sharp as any 1080p decent game without FXAA has looked on PC since this last decade-ish.

Console developers are just discovering, (after 7 years of shameful wrecking their own games), that there are others solutions than applying a blur filter to remove jaggies.

BTW It was 900p before the patch on PS4 and still is 900p on X1.

 

After 7 years of vaseline applied by default on consoles, one day, one Ubisoft Developer just fall upon a Crytek game on X1: Ryse with its cheap and sharp as possible SMAA 1x. 

- Guys, why don't we use SMAA instead of FXAA, it is just 1ms instead of 0.7ms GPU expensive, not even 1fps average more costly... I mean that's just ridiculous we could remove this awful blur filter...

- But we couldn't find the line on the settings.INI file last time we looked. Some intern wrote FXAA...somewhere in the settings.INI file 7 years ago...couldn't find where exactly...

Suddenly one in a century stroke of genious fall down on one developer. They all forgot the magic word to be written just after FXAA!

- Open settings.INI, CTRL-F "FXAA-shitty", replace all by "SMAA-goody", enter. "It's done boss!"

- While you are at it, could you find 44% raw performance in the PS4 and up the res to 1080p?

- CTRL-F "900p-ReviewsParityBS", replace all by "1080p-NoJokeGameAt900pRunsAt70fps", enter. "It's done boss!"