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orniletter said:
justinian said:
 

Although I agree with your argument I would also prefer it to be more .."realistic"

This have nothing to do with the wii u sales or whatever. I initially thought this when Nintendo show the Zelda wii u trailer before the console was even launch.

At the time I was playing Skyrim (or had been playing it a while before) and Zelda + Skyrim created an image that stuck in my head.

I was  watching the guys at GameXplain discuss this and I agree with that Zelda visuals are becoming a bit stale.

This is what makes Zelda unique. It can totally exploit the visuals and artwork. There are no limits. It can be cartoony or "realistic".

 

Agreed, don´t get me wrong, I don´t want every Zelda to be super deformed "Chibi" or whatever, it is just that when poeple ask for "realistic" Zelda, they often want a straight up Zelda Mod for Skyrim (which has, in my opinion, one of the most unattractive art design in general)

I think it would be fair to be honest if the next Zelda leans a bit on the realistic side, Skyward Sword, Wind Waker HD, Phantom Hourglass and Spirit Ttracks were all cartoony, it would be the right time to please the other side of the fanbase.

Just don´t make it look like generic WRPG #36 please...

God NO!! That's the last thing we need and I have faith that Nintendo won't do that. O r rather I hope they don't.

I have mentioned Zelda + Skyrim before and got rebuked because I didn't explain what I meant clearly enough.

When I refer to Skyrim it is the atmosphere of the game that I am highlighting. A darker, more dangerous world for Zelda.

It is true that this draker world can probably be created without "realistic" graphics but I do think that these graphics would help.