xJbownagex on 30 November 2013
archbrix said: Well, the only reason that WWHD didn't show off the full graphical capabilities of WiiU was because it was still a Gamecube port. If a ground-up cel shaded game were designed on WiiU (or any next-gen console) it could shine like nobody's business. Having said that, I do agree that Zelda U should use a more realistic style, but by that I mean something akin to Ocarina or Twilight Princess, NOT a Skyrim or LOTR style. Don't take the whimsy from my Zelda! |
Agree with bolded. I don't want dark and dreary Skyrim visuals. I still want tons of color and area's that really shine in HD.