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archbrix said:
Well, the only reason that WWHD didn't show off the full graphical capabilities of WiiU was because it was still a Gamecube port. If a ground-up cel shaded game were designed on WiiU (or any next-gen console) it could shine like nobody's business.

Having said that, I do agree that Zelda U should use a more realistic style, but by that I mean something akin to Ocarina or Twilight Princess, NOT a Skyrim or LOTR style. Don't take the whimsy from my Zelda!

Agree with bolded. I don't want dark and dreary Skyrim visuals. I still want tons of color and area's that really shine in HD.