mornelithe said:
1.) Call of Duty and to a lesser degree Battlefield 3, the best examples there are. Call of Duty and BF3 had to sacrifice map size in order to increase how they looked. Crysis 2 and 3 had things cut from the design phase specifically because they couldn't get them to work on console with the level of graphics they were requiring (Look up Cevat Yerli's interviews pre Crysis 2). Some would argue that it was done to force people into tighter spaces to pick up the level of battle, however, others would argue that to scale back on the graphics a bit, would allow more players per server, thus increasing the pace of battle. Of course, this entire debate could've been rendered moot had developers not decided to suck every penny they could from gamers by removing map making and server tools as an industry standard so that they could charge everyone for MP and bland maps, whereas, you used to be able to just band together with a group of friends, rent your own server (for a fraction of the cost we each pay for accessing XBL/PS+) and develop your own maps. To say nothing of Mods. 2.) I would need to dig to provide numbers, but there are numerous times in the past 7 years I can recall, where gamer's chose not to get this game or that game because it didn't look good enough. This isn't all console gamer's of course, but the argument was there. I'll get back to you if you really want me to. 3.) If that's their choice, that's their choice. How does that statement differ in any way from what you've done here? What does it matter to you if their PC can do it better? If they decide to invest in the platform, that's up to them, just like it's up to you if you choose to invest in a console. Nobody else is paying for it, so why should any of us care? And how does their statement in any way interfere with the pleasure you glean from playing games on the platform of your choice? I think part of the problem is, people just don't know how to ignore things they don't agree with, based on preference. It's the blatant false statements that always get me though heh. I find it very difficult to ignore false information (not a statement about you, that's just one of my hang-ups). |
1) first I've heard of it, and I wont argue with you on the subject. Though for Call of Duty, if the maps were smaller, its probably for the better, as playing that I couldnt help but find myself wandering and looking for someone for extended periods of time, and think to myself at the same time 'a few more players wouldnt hurt as 16 seems lacking for this level'.
2) Nope, I totally believe you, no need to prove this one, as im the same... to an extent, as in I expect the game im buying to be an improvement on the game I had previously, whether that be through graphics, gameplay, or content. As long as it surpasses the last it doesnt matter which on in most cases (as kind of my point) as the new consoles though they may not match up to the current PC generation graphically, they are certainly far superior to what we have had in the past. I'd certainly not disregard a game for poor graphics (curently playing Star Command which im loving!) but also is my point against the elitist PC gamers (granted not all are the same) purely having better graphic and there rig being superiour isnt the end and be all, as long as what we get is an improvement on what we have.
3) my statement here doesnt differentiate, im just making the statement in defence of us who want to buy the next generation of console machines, and defend against those who say it isnt worth it because 'my PC can do better' yeah, no doubt it can. But they paid extra for it to do better, all they wanted was for it to do better, and us console gamers are no different in that respect. Its more about money to proportionate, and that 'my PC performs better' is a stupid argument, we all paid for the same end result, onl tose PC gamers who want to argue that paid more.
The best way to find out if you can trust somebody is to trust them.
Ernest Hemmingway