orniletter said:
About the point below: A Link between worlds released a week ago, are the visuals "cartoony" for you ?
The Zelda team should choose the style they are comfortable with, I don´t want them to cater to the "the more realistic the better" group. Wind Waker and Skyward Swords visuals will stand the test of time, Twilight Princess looks downright bad today. |
Although I agree with your argument I would also prefer it to be more .."realistic"
This have nothing to do with the wii u sales or whatever. I initially thought this when Nintendo show the Zelda wii u trailer before the console was even launch.
At the time I was playing Skyrim (or had been playing it a while before) and Zelda + Skyrim created an image that stuck in my head.
I was watching the guys at GameXplain discuss this and I agree with that Zelda visuals are becoming a bit stale.
This is what makes Zelda unique. It can totally exploit the visuals and artwork. There are no limits. It can be cartoony or "realistic".