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Barozi said:
areason said:
Barozi said:
areason said:


About a year ago league of legends had 32 million + monthly players, since then that number has increased but riot did not publish any official numbers. 

Yeah well pretty sure mobile gaming is beating that easily.


Does angry birds rack in more then 1 billion hours per month, to put that into perspective the whole halo franchise has around 2 billion hours. Do mobile games have esports event at the staples center? Do mobile games have official gaming leagues, do mobile games have players who win more then 600k per year and tens of others within 6 digits.

 

They don't. 

Now you're just changing the criteria for the meaning of "biggest" game.

First it was most active players, which Angry Birds is easily going to win with 1 billion total owners.
Then you compare a free to play game to retail games ? If CoD was free to play it would absolutely rape LoL. On the other hand if LoL costed $60 or even $40 it wouldn't even be near CoD or GTA or Mario Kart and probably several smaller ones (Halo, Gran Turismo, Elder Scrolls, Smash Bros. etc.).
Profit-wise it's definitely not the "biggest".

I was using one point of data, also you are telling me that angry birds has 1 billion people playing it monthly? 

A free to play cod would beat lol in terms of but at the same time the decrease in features due to the free to play model could decrease its hours played. And would it have more then 32 million players per month 4 years after release? 

If their was a sequel to LOL right now that cost 60 dollars it wount maintain a big part of it's player base, people have spent more then a thousand dollars on it, and even people who play it on a monthly basis spend a couple of dollars for some skins. 

The ther is the esport sector where cod would never dominate due to LOL's grip of korea, the game is played so much their that the government had to put restrictions on it. 

When it comes to profit the game has way less of a budget then any console game, and even though it is free it has the potential for a user to spend more then the initial 60 dollars, and far more beyond that. Also unlike COD which requires an AAA budget every year as well as millions in advertising it doesn't yet at the same time throughout the year it gets more features and imporvements then a COD sequel would.