Michael-5 said:
Legend of Legaia? That's a weird fighter RPG thing I recall. |
Legend of Legaia is correct.
33.
Aside from a few areas, the world is covered in mist. Seru live in the mist and attach themselves to people and monsters draining their life. The main characters are tasked with awakening the Genesis Trees through the use of Ra Seru which will drive away the mist.
Gameplay works with a combo bar which when attacking you put in a certain number of commands. Left, right, high, or low which correlate with left, right, down, and up on the control pad. Depending on the combination of attacks, your characters might use an art, a hyper art, super art, etc. One art is high, low, high, it'll do the high attack, then the low attack, then instead of doing a third high attack, it'll do the art attack. You can combine arts as well, like say you can only fit five different commands into your combo bar. Well you've got the first art, high, low, high, and another art that is low, high, high, left. If you combine the last two of the first art and the first two of the second art, you've got high, low, high, high, left. So what will happen is the high and low will attack, the first art will go off, and then next attack is high, then instead of left, it'll end with the second art.
Each art takes a certain amount of AP though, so you can't just continue using attacks and keep doing arts. After each attack the character will regain some AP. The character can also use the spirit technique which will increase the length of the combo bar for one turn, have the character defend, and gain a decent amount of AP. AP carries over to the next battle so if you end with 100AP or 0AP is your choice, might not be worth killing an enemy that has low health with a combo that takes any AP.
Magic works a bit different. At the end of the game, there's the possibility of the characters having no magic spells. Doubt that's going to happen, but each monster that has an element next to its name can be absorbed by your Ra Seru as a magic spell. It's not going to happen all the time, sometimes whenever the character kills the monster it'll be absorbed if they don't have the spell. So every character can potentially learn every spell the other characters have.
Because of the difference in characters stats, accessories actually play a big part in Legend of Legaia's gameplay. Each character is different. Vahn is good all around, Noa has low attack, low intelligence, high speed, and the longest combo bar, while Gala has high attack, high intelligence, the lowest speed, and the shortest combo bar. There are accessories that protect from status effects, give more AP, AP costs reduced, resist elements, go first, go last, block more attacks, etc. So it's well worth the effort in completely exploring each location to make sure you get all of these accessories.