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MTZehvor said:


Except Capcom didn't say that. They've repeatedly said DmC Dante is from another universe. If they did say that DmC was in the same universe as DMC, and that it was a prequel instead of a reboot, yes, that would make them the same character.

Actually no, Capcom confirmed that as his core this character is Dante, as any other previous iteration of the series. Are you calling Hideaki Itsuno and Capcom Japan liars now. Thats what it comes down to; why should I believe you over Capcom Japan and Hideki Kamiya creator of the DMC series?

...and your point? Robert Downey Jr. was told to play Tony Stark differently in Iron Man 3 than Iron Man 1 and 2. Does that make Tony Stark a different character inbetween the two movies?

Lol. Hahahaha. There are many factors to consider with that. Such as RDJ's personality is consistant within the three IM films. DMC4 Donte (the camp homo) sounds different, looks different, and acts entirely differntly from the original Dante. The point is, he was meant to.

Kamiya isn't in charge of the series anymore. I appreciate what he's done for DMC, as well as Viewtiful Joe and Okami, but the fact of the matter is his opinions are no longer canon for the series. If he said that Dante was suddenly a magic blowfish that had a fetish for cheesticks, would denying that be denying what it means for DMC to be DMC?

You've contradicted yourself: 

You do love your straw men, don't you?

Here to undermine Hideki Kamiya's views on the DMC series, you've constructed a straw man argument to justify the existance of the camp homo. Hence why you can't explain why it was acceptable for Capcom to remove his novels and the origin story Hideki Kamiya established as cannon. You can't answer this question because you know deep down DMC4 is not a sequel to DMC1, and it was never intended to be. 

Manual means having to do something by entering some form of command to change circumstances. Automatic means said something is done automatically. In DMC4(and all of its predecessors) you have to press a button in order to lock on to an enemy. DmC has the player automatically lock on. It will pick an enemy for you to focus on based on what you're closest to and what direction you're moving.

You completely lost all credibility at this point.

Let's go over the terms "manual" and "automatic," shall we?

You have lost every ounce of credibility at this point. I know for a fact now your are not a DMC fan; merley a DMC4 fan trying to justify the existance of the camp homo. This is why:

DmC has the player automatically lock on. It will pick an enemy for you to focus on based on what you're closest to and what direction you're moving.

Wrong again. DmC features the series first fully functioning manual lock. I suggest you play it to see how badly you just failed and proved me right (again):

DmC's lock-on is assigned to the L3 stick. When you don't touch the L3 stick, the lock-on is in 'neutral'. You lock-on to an enemy by pointing the L3 stick in the direction of the enemy you want. To switch targets you move the L3 stick in the direction of the enemy you want. Explain to me how this is automatic?

In DMC4 the lock-on is AUTOMATIC. You see: It will pick an enemy for you to focus on based on what you're closest to. Thats how the lock on in DMC4 works. To MAINTAIN that lock on the enemy you MUST hold the R1 BUTTON LOCk. Lol. The reason this button lock exists is because DMC4 (as in previous games) is because the lock-on is automatic. Hence the games would be unplayable without this button to hold the automatic lock on a specific target.

Did that enter your brain yet? Because this next bit will expose you entirely:

Now are you listening carefully DMC4 fan. You CANNOT switch targets in DMC4 manually. To switch targets in DMC4 you need to hold the button lock and you must press L3 similtaneously. When you press L3 the AI AUTOMATICALLY allocates the next target based on a pre-determined cycle of enemies. This is completely automated.

You've just been exposed as a lying DMC4 fan. Now that you understand how lock-on works, tell me DMC4 fan. You were so against DmC's lock on when you thought it was automatic (because thats what other DMC4 fans told you), yet now you know that DmC's lock-on is entirely manual compared to DMC4's automatic and actually broken lock-on:

https://www.youtube.com/watch?v=oOhBvmr-w_g

Now if you are a true DMC fan as you claim why did you blindly accept that shit DMC4? Or was I right the whole time and you really were just a lying DM4 fan? Which is it?

Maybe you could look up a guide on debate tactics while you're researching the meanings behind the words "automatic" and "manual."

See above for the guidebook I just gave you DMC4 fan. I knew you didn't know anything about Devil May Cry. Looks like I was right! Lol.

Well, you had no credibility before. Now that you're seriously referencing God of War as a positive example of storytelling, you have negative credibility.

Where have I said God of War is 'postive storytelling'?

The point about God of War is Kratos is completely consistant throughout the series. Whether the game is good or bad is irrelevant. The character looks the same, sounds the same (same actor throughout) and acts the same throughout the series. Dante is voiced by 4 different actors at this point, he looks different in every game, different motion actors have lended their likeness to him, he acts diferrently in every DMC game. There are some similarities between each character. Yet the character has changed in every game because Devil May Cry is an inconsistant series. Thats partly to do with Capcom being such a big studio with management issues, allocating a new Devil May Cry game to different internal teams compared to God of War which has always been made by the same team, or the team which work on the handheld games. That team works in coordination with Sony Santa Monica. Thats why God of War is highly consistant. compared to DMC, where the subsequent teams never communicated with the original team or Hideki Kamiya. 

I get the sense that you have some sort of vendetta against DMC4, and you feel the need to accuse everyone who doesn't like DmC of being a DMC4 fanboy.

You have a vendetta against DmC because Capcom didn't want to continue the Twilight story and the camp homo. Why is that Ninja Theory's problem?

You should probably do some work on your definition of "homosexual" as well.


http://1.bp.blogspot.com/-fw6NHAAJtOg/Tu04jCDTmCI/AAAAAAAAC_g/s7bmCTAb8Fg/s320/ted+boots.jpg

Red cowboy boots are homosexual:

Wearing red cowboy boots and making homoerotic poses is also homosexual. Fact, Devil May Cry 1 never started with this shit. If Ninja Theory didn't get rid of camp Donte, it would have been more Twilight nonsense with Nero and Kyrie. Which it already was with DMC4.