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Oddly enough, I'd be more likely to buy a Steam Box than build another gaming PC with a couple of major "ifs."

Unless I start gaming heavily on PC again, I'm just not going to bother putting up the money for a $1000+ box, which is about what I'd spend on a gaming rig (Tom's mid-range "Enthusiast" PC) and I've lost all interest in building budget PCs as an exercise in cost/performance. I have several budget boxes; they're called consoles, and they have fewer problems than PCs and don't require the use of a M/KB or Windows before I can start playing.

I like that it runs on a custom version of Linux, which means no Windows shell to maneuver through and everything tied to using a Windows PC, and also saving $100 on a license. It also means having a special purpose OS specifically for games/entertainment, which is all I need for a gaming PC.

The problem is that not everything that runs on Windows is going to run on Valve Linux. Possibly only a small percentage will.

So the question is, which new release major studio games are going to see a simultaneous release on Linux and which games of my Steam catalog of 130 games are going to be ported? That right there defines the value of the Steam Box to me as a potential consumer. I already have a large amount invested in Steam; no question there. But if it works in practice more like a proprietary box with game ports... I would be better off spending a lot more on building a new gaming PC myself.