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I always played 24 players in KZ2 and not 32 and I obviously disagree about your control remark :P
Hopefully you can see where I'm coming from. None of that RPG/Assault class when I played.
KZ2 allowed you to customize matches and find them through a server list. This was not possible in KZ3.

KZ3 also had turrets lvl 3 shoot fucking rockets at people. Terrible idea. As well as give the stealth marksman/scout a fucking assault rifle while invisible xD

KZ2 clan matches with VGC were awesome! While KZ2 had more options and such, the biggest factor is the gameplay. I'm not fond of the BF/CoD etc x KZ2 was a god send for me and that 91 meta is well deserved :P. I hold its MP in my top three of this gen. I can understand it's not for everyone though.