Woo hoo!
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#35
I've owned this g ame for both PSX and N64, came out later for the N64 but this is the first game I've played that the gameplay is now considered to be a God of War or Devil May Cry clone.
Nightmare Creatures is a stage based game, but each stage has very large and beautifully crafted areas. While each stage starts you off on a main path, the stages themselves are a bit open, having branching paths and secret areas. Combat in the game consisted of a weapon button and kick button with different preset combos for one of two playable characters. Ignatius the priest or Nadia the swordswoman. Movement was as good as they could do during this time, using behind the back camera with tank controls, butons to hop left, hop right and quiuck turn . Characters could also block when the need arised and the game has a decent amount of platforming, so jumping as well. Outside of the games combo system, the game also allows the character to use a lot of different one time use items you'd find hidden in boxes or windows. The game had a unique time limit set to it as well. You didn't have a specific time to beat the stage, but you had an adrenaline bar that was constantly draining and once it was empty, your HP level would start to reduce. If you killed an enemy, the adrenaline bar would fill back up, so it still gave you enough time to explore, but it pressured you into moving forward if you were too slow. Additionally, the developers added a password in the game that allows you to play through the game as different monsters within the game.
The game has 16 stages and four boss stages. Here's a decent quality video of the first stage. https://www.youtube.com/watch?v=Z3M1lhWqBHY