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Michael-5 said:
UltimateUnknown said:
Michael-5 said:
UltimateUnknown said:
Michael-5 said:

I think the biggest problem with Persona for me was that I don't like Dungeon Crawlers, and given the opportunity to push forward and really challenge myself I will. So with Persona, I can't go up 5 levels and not reach a checkpoint, I hate replaying levels (i.e. grinding) so I'm the type of person who gets to the end of the allowed stage.

This causes a problem for the game because not only are the AI annoying when they keep telling me to go to the tower (even though I'm not allowed to advance), but the fact that I can't skip the whole high school sim part is really annoying.

I also really hate the high school sim part, a lot of the design choices I just don't agree with, and I find it repetative. Like why is there no social benefit gained by slacking off in class? Why can't I make my character a whore (PSP version I played)? Why can't I make rude comments, etc.

So, while the gameplay itself is fun, the genre (Dungeon Crawler and High School Sim) really kill it for me. I wouldn't have minded it if I could just fly up the tower (I played on Hard, which still feels too easy), and skip repetative, uneventful days, but I can't.....

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I'm more into traditional JRPG's I find, that or WRPG's which emphasis lots of choice. In general, I don't find that I enjoy what I call "Modern" JRPG's like Persona and The World Ends With You. However, it's like you said different strokes for different blokes.

I feel 8 hours was enough to judge weather or not I like the gameplay mechanics in this game, maybe it gets better after 10-15 or 30 hours, but it's still a Dungeon Crawler/High School Dating game. I do have to give it credit for great voice acting and animations, it really makes me want to like this game.

 

The Social Sim part of Persona has it's flaws, but I won't deny it being well made. It's actually because of Persona that I'm interested in Atlus's other projects (stuff like Catherine). In Catherine, I loved the dating sim aspect of the game, and it's one of my favorite games because of it. The decisions you made were still very black & white (cheat or not), but either way, the voice acting, art style, and events that are out of your control still made the game very interesting.

Atlus is an interesting developer, I'll give them that. So outside of Persona, and SMT (also in general dungeon crawlers) I will pay attention to what they make next. As for Persona, I don't want to just go home every day in Persona, I know I need to build stats, and that's a big flaw in the game IMO. I feel like if I did this, I would skip out on a lot of the game, it feels half-assed if I did this.

To each their own, right? I know a lot of JRPG's repeat the same formula, but when I'm bored of the classic JRPG's, I'd much rather play Catherine, or a WRPG like Fallout.


Haha no problem man. I loved Catherine as well. If not anything else, I think we can both agree on the fact that Atlus makes unique games. That's the reason why I have so much respect for them as a company.