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I get the feeling that Crackdown was a happy accident on Microsoft's part. A reason to put the Halo 3 beta on store shelves, together with a new IP they weren't confident about.

Then the new IP turned out to be much more fun than any other game Microsoft had produced for home consoles. Of course, I'm using the F0X scale of fun for measurement. The one where Gears of War is "boring", Halo is "average", and competent open-world superhero games are usually "like sex".



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