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FromDK said:
JoeTheBro said:
FromDK said:
JoeTheBro said:

Oh no VR really only works if it's 3D. Every VR headset out there is stereoscopic 3D.

Nintendo isn't doing real VR, and they most definitly aren't doing haphazard VR.

Not true.. Try to see this video from 2007 where johnny lee make headtracking with the wii.. The point is that in the second you have a picture controlled by headtracking it apears in 3d.. and that is all nintendo needs.. But yes, what i'm talkin about is not a pro +1000$ vr helmet, but a cheap way to deliver VR.. Wii-R  :) 

(that also means that the display don't have to big be a helmet)

https://www.youtube.com/watch?v=Jd3-eiid-Uw

I've seen that video, but the illusion is broken if you see the effect in person. It just doesn't work. Sorry. Kinda confused by your OP though if that's what you were going for. Even the PS2 eye toy could do that type of VR. Devs could easily do that right now with the current wii u gamepad.

 

Somewhat off topic but Johnny Lee now works at Microsoft with Kinect and that group.

You see my edit.. I understand you was confused..


But you are not getting the point with that video.. try to emty your mind.. :)

Try to imagine that your have a 2d screen, mayby at the size af the upad screen

Now you playMario 64.. but in "look around mode" you now can move and jump in first person view all time

infront of you is a big gomba and you use nunchuc for a fast attack... HERE IT COMES

When you have mario's vision, and it respond 100% to your own headmovment and everything you see respond to that.. you have cheap VR.. U see ?

And eyetoy was not motion plus.. and you could not strap the tv to your head.. :)


A VR platformer is a terrible idea.