Pemalite said:
megafenix said:
pealtie vs renesas
pe,altie vs shinen
sorry, cant believe hi, besides, gaecube had 512 bits of ebedded eory
adecade and only 1024 bits?
yea right
xbox 360 was 4096 bits, anywhere below that is bullshit
8192 bits its the right answer, didnt shinen already schooled youa nd your friend?
renesas latest technoplogy to the point aking it its difficult at other place
shinen saying that wii u edra andwidth is huge and scary
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For the record I don't contradict shinen or renesas, you just don't seem to understand that it's the internal bandwidth that's being discussed. The external bandwidth, that connects the eDRAM to the GPU and/or CPU is substantually lower.
Allow me to break it down for you some more, again.
With the eDRAM you have a bunch of functional units, think of these as peoples houses, in order for all the functional units to talk to each other and pass on work you need a big fat and wide road to connect them all, that's where the internal bandwidth comes into play. Typically, internal bandwidth is stupidly fast and low latency. (They come with different implementations such as a Ring or Hub bus etc') However once it comes time for all the work the functional units have done to be passed onto the GPU it needs to exit a much much much slower toll booth on a smaller, skinnier road.
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He really doesn't know what he's talking about, eh ?