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walsufnir said:
hinch said:
walsufnir said:
So Killzone also uses pre-rendered stuff in their games? Thanks for confirmation :) "All in-Engine" seems to be ridiculous next-gen. Seems videos are part of the engine.

Nope. Doesn't say that anywhere in the article. Everything I've seen from the game looks either in-game or in-engine. No CGI as far as I can tell.


I am saying this because DF said in their Ryse-analysis that pre-rendered scenes won't show fps because... pre-rendered. Than the intro starts for Killzone and there is no fps, it starts with gameplay. So I guess they do the same like in Ryse.

Don't need a FPS counter to spot if a scene is pre-rendered, or not. And I'm not seeing anything out of the ordinary for Killzone. Whereas on Ryse, the opening cutscene (and probaby some others) are blatently done in CGI.

Not that is matters. Both are great looking games, visually and doing some interesting things on the tech side of things.