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MTZehvor said:
ps4tw said:
MTZehvor said:
ps4tw said:

Lol buddy then how was the xbox a game console as it was the new kid on the market? Real watertight argument. And how are you saying a period is the 8th gen? Does some magic bell in a far off land chime in a new game generation?

The X-Box was released during the sixth generation of video game development, was it not? There's your answer.

Now, in regards to the rest of your post, let me ask you a question in return. When does a generation of people begin and end? Classify that for me, if you would.

The term "generation" is not a concrete one. There's no specifically defined starting point or ending point. But the simple fact that it's difficult to determine where it begins and where it ends doesn't change the definition of the word. 

It's the same story with video games. I suppose if you wanted to define it by the games it played, then you could define a console as one that is designed for eighth generation games. But it's difficult to define when a generation of games moves from one generation to the next as well. In any scenario you present, it's virtually impossible to create any sort of concrete definition for when one "era" of video games ends and another begins.

The definition of generation (regardinghumans), from Merriam Webster's dictionary, is as follows:

 all of the people born and living at about the same time, regarded collectively.

Notice the "about" in the definition. If we apply that to video games, we get "all of the consoles created and running at about the same time." That's as concrete a definition as you'll get for the term generation.

What I find most interesting about your complaints, though, is that even though you accuse me of not having a concerete definition, defining a console by hardware specs is even more vague. What exactly is the limit of power required to be a supposed "next gen" console? Who is responsible for determining it? Does a panel of video game analysists congregate and decide what qualifies as next gen or not? Please, by all means, since you have such a firm understanding of this concept, enlighten us. What is the technical, waterproof definition of a "next gen" console?


And how did we all know it was the 6th gen? Why was that hybrid Jap ps2 thing not next gen? It wasnt the ps2 was it? 

People are biology not tech so its a dud idea. As the xbox came out of the fuckin ether of the US of A, why are you talking about generations in people?

Its easy how gens work just look at game engines. Follow unreal engine for example, that started on PS1 and is still with us today. Everytime it evolved, bam, new game engine. Now we can look at cryengine as well and others to show us when next gen consoles come out as they are consoles able to run those games. How can something be next-gen but cant play next-gen games?!?!?!?!?!?

As the industry standard seems to be 30fps and the resolution changes each gen, tech aint vague, its just benchmarks. So in this case, a next gen console is one that can play next gen engines at 1080p(can be scaled) at a minimum of 30fps, with next gen engines being ones that have volumetric lighting. Snap. Better than your definition as its not flakey. 

Your argument is so full of holes it puts swiss cheese to shame.

First off, what exactly is a next generation game? A game developed for a specific engine? If you say yes, then is Metroid Prime 3 sixth gen, since it runs on the same engine as Metroid Prime? 

Secondly, what is a next gen engine? While the two examples you listed put out new engines with the release of each console, many do not. For example, Halo Reach and Halo 3: ODST run on entirely different engines. Are those games entirely different generations as well?

Lastly, how many engines must a console support to be classified as next gen? If you say every one, then the PS4 and X-Box One don't apply, as the One doesn't support AMD and neither one fully supports Unreal 4. If you say half, then the Wii U qualifies. More importantly, who's responsible for determining how many engines a console must support to qualify? If, say 20 new engines were suddenly developed for the market, would the PS4 and X-Box One cease to be "next gen" until they provided compatability for them all?

just like how you said the earth is made of cheese. See I can make stuff up about what you said as well. 

You do realize the incredible irony in saying this, and then claiming that the only reason I'm arguing is to make the Wii U look good, right?

I just said didn't I. A next gen game is one that uses a next gen engine which is an engine that shows big improvements over whats already out, so like unreal 4 against unreal 3. If you dont know what the difference is between the two, well you know where google and wiki are. 

Metroid prime 3 looks likeit should be on the ps2 so yeah, its totally 6th gen. Now if youd been on the ball youd of mentioned the source engine as thats technically the same, but they do keep improving it with next gen features (havok) to keep it up to speed. 

Different engine doesnt mean different gen. Would I be bang on the money to say you dont understand game engines and the tech behind them?

I didn't mention volume of engines. What, XB1 doesn't support AMD even though that's whats in it? I think youve lost your point because it aint making no sense no more. Considering we saw unreal 4 on the PS4, Im going to say it does fully support it, whereas the wiiu doesnt support it at all, and fully doesnt mean play on ultra. The wiiu doesnt support unreal 4 at all, or frostbite 3. So come on man, tell me how a console can be next gen but not support next gen engines, because im really wanting to see how you work that one out.