MTZehvor said:
Your argument is so full of holes it puts swiss cheese to shame. First off, what exactly is a next generation game? A game developed for a specific engine? If you say yes, then is Metroid Prime 3 sixth gen, since it runs on the same engine as Metroid Prime? Secondly, what is a next gen engine? While the two examples you listed put out new engines with the release of each console, many do not. For example, Halo Reach and Halo 3: ODST run on entirely different engines. Are those games entirely different generations as well? Lastly, how many engines must a console support to be classified as next gen? If you say every one, then the PS4 and X-Box One don't apply, as the One doesn't support AMD and neither one fully supports Unreal 4. If you say half, then the Wii U qualifies. More importantly, who's responsible for determining how many engines a console must support to qualify? If, say 20 new engines were suddenly developed for the market, would the PS4 and X-Box One cease to be "next gen" until they provided compatability for them all? just like how you said the earth is made of cheese. See I can make stuff up about what you said as well. You do realize the incredible irony in saying this, and then claiming that the only reason I'm arguing is to make the Wii U look good, right? |
I just said didn't I. A next gen game is one that uses a next gen engine which is an engine that shows big improvements over whats already out, so like unreal 4 against unreal 3. If you dont know what the difference is between the two, well you know where google and wiki are.
Metroid prime 3 looks likeit should be on the ps2 so yeah, its totally 6th gen. Now if youd been on the ball youd of mentioned the source engine as thats technically the same, but they do keep improving it with next gen features (havok) to keep it up to speed.
Different engine doesnt mean different gen. Would I be bang on the money to say you dont understand game engines and the tech behind them?
I didn't mention volume of engines. What, XB1 doesn't support AMD even though that's whats in it? I think youve lost your point because it aint making no sense no more. Considering we saw unreal 4 on the PS4, Im going to say it does fully support it, whereas the wiiu doesnt support it at all, and fully doesnt mean play on ultra. The wiiu doesnt support unreal 4 at all, or frostbite 3. So come on man, tell me how a console can be next gen but not support next gen engines, because im really wanting to see how you work that one out.







