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fatslob-:O said:
megafenix said:
ports will always make thw wii u to underpeform unless the developers change te source code to reallocate resources from main ram to cache or edram, and of course, they also have to leave the sound process to the dsp and use the other core of the wii u cpu for other job to speed up things

of course this takes time and effort and must of the dont ,mind doing it

This sounds like damage control for the WII U. 

If the WII U truly had more "power" these ports wouldn't be struggling because a game will automatically take advantage of more powerful hardware such as the PC. It wouldn't take any effort whatsoever if the hardware was truly more powerful. 

Clearly the WII U fails to provide the much needed bandwidth, fillrate, and processing power for games like COD and batman. 

it5 doesnt really matter how powerful it is if the source code doesnt take profit of the system

the port comes fro xbox, so what the source code takes into account?

only 1 mega of cache

only 10 megas of cache

 

even if wiiu has triple of that, the source code doesnt use it since its a port of xbox, all what could have been fitted on teh extra cache and edram does directky to main ram sicne the source code tells the system to do so

 

so, to sollve it, developers have to reallocate the resources, but mmust of them dont mind since are in a hurry

 

ps4 doesnt have to struggle with this since doesnt have edram, just a big gddr5 main ram, so no matter hopw lazy the developers are, the possibility of making a crap port is very unlikely, is way easier to use ain ram than edram