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curl-6 said:
fatslob-:O said:
curl-6 said:

A Treyarch dev on the official forums said it was harder to work with IW's code than Treyarch's.

That's extremely strange since the WII U is easier to code for than the PS360! 

But devs have 7-8 years of experience wih PS3/360 and as a result are intimately familiar with them and have very mature dev tools, whereas Wii U is comparatively new to them. Then there's the fact that they didn't expect the Wii U version to sell well and hence likely didn't invest much in the port.

Agreed with the fact that they likely didn't spend too much time with it.