NightDragon83 said:
Most likely they had the game running on higher-spec'd dev kits at E3, and to keep the game locked at 60fps in 1080p on the final product they had to sacrifice a couple of things. It's not that uncommon with consoles. They could've been total dicks and only showed pre-rendered footage when they showed off the game, and I'm sure if the had done that they'd be the first ones to do so too, right? |
So what was shown 8 months ago at E3, was on a hardware that was much more capable than x1? Got it, thanks.
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