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fatslob-:O said:
F0X said:
fatslob-:O said:

They should atleast try to get a blockbuster hit so that nintendo can justify buying them.  


I agree with this, although it's not like Shin'en is incapable of making awesome games. Case in point: Art of Balance.

The problem with them is that they have a low amount of employees and their not very keen on making the games that people want. I don't want to say that their behaviour is just like cryteks yet but they are giving me awful impression of wanting to push graphics on a system rather than just making an innovative title like minecraft and wii sports. 


This can be applied to the majority of independent and/or niche developers. They develop the games that they want to make, and gain a small but devoted fanbase in the process. On occasion, we'll get a game like Minecraft which shows how an indie game can compete with larger development efforts. But that's the exception, not the rule.

I get the impression that Shin'en is interested in filling holes, so to speak. There aren't many arcade shooters on Nintendo platforms. Futuristic racing games are scarce these days. And aside from Mario, there are few decent titles in the 3D platformer space. They want to provide these genres to Nintendo platforms, which in the past used to get them far more often. Since they're limited by the size of the team, they keep their projects small and make them stand out via graphics. Problem?



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