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Runa216 said:
I suppose the primary difference between this and Knack is intention.

Knack was made on the cheap, designed to be a simple, family friendly game to add to your collection as a secondary purchase next to Killzone or whatever.

Ryse had shit-tonnes of money poured into its development and was shown off as a system seller for the hardcore fans.

So while Knack is objectively a worse game, it's also a far smaller loss.

I saw Yoshida playing it for like 20 min on twitch and altough it looked a lot worse (textures - didn't feel the Pixar Magic) the game seemed fun to play...

Will Titan Fall be changed to Titan Flop as well?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."