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The issues with this game were pointed out months ago but some people just didn't want to hear it. They insisted that either no such issues existed and it was just fanboy hate, that whatever glaring problems did exist would be fixed before launch, and that regardless of what anyone else said they just knew that Ryse was going to be a big deal. One tech analysis and a 61 Metacritic average later I hope some people learned their lesson. Not just from this game either. From the launch lineups of both consoles. The highest scoring game (currently) is a cheap or free download-only indie twin-stick arcade shooter that only has 5 levels. Killzone. Dead Rising. Ryse. Knack. Forza. Killer Instinct. All the hype surrounding those games didn't help them to not get critically beaten, some very badly, by a kind of game that "doesn't matter".