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Soundwave said:

Sure, now all you have to do is create a mind blowing, industry shaking control mechanism that is so spectacular that it has people opening their wallets the moment they see it being used. 

Nintendo fans are still in denial about this thinking it was the Wii overall library or something -- the 360 library sh*ts all over the Wii library in overall quality. It was never the overall breadth of the Wii library that drove its system sales, the system's library quite honestly aside from about 7-8 great efforts from Nintendo (SMG, SMG2, Zelda: SS, Zelda: TP, Metroid Prime 3, DKCR, Mario Kart Wii) is fairly mediocre in quality, especially all the third party garbage on it. 

The Wii sold on Wii Sports/Fit crazes and the controller, and that is a formula that is almost impossible to replicate -- as Nintendo is finding out for themselves with the bomb called the Wii U. Strip away the controller and rely on only Nintendo franchises to sell a system and you're back to GameCube territory (actually sub-GameCube territory if we want to be accurate here) in the blink of an eye. 

People bought Wii for Wii Sports, not motion controls.

Wii Sports, Wii Fit, NSMB, Mario Kart, Just DAnce, etc yeah these games are what propelled Wii.

Quality/preference is subjective as I think my Wii library shits all over anyones X360 or even the PS3 library I had. I also think the games out and this Friday shit all over anything known for PS4/XB1.

Fact is DS and 3DS prove over and over again that games bring buyers in droves. They also have the benefit of being in that price range people will pay for only a few titles in mind... and that is with the onslaught of smartphones / tablets encroaching on the portable market.

Wii U needed what is coming out this year for its launch. Had that happened, it would have sold 2x what it has done. But Nintendo f'ed up and didn't deliver that content. Now the 3rd party support has faded and retailers are more focused on what they feel are safer bets; 3DS and PS4/XB1. 

But Wii U will continue. Nintendo will be heavily profitable in the end with plenty of amazing titles out from them as well as the token 3rd party gem. Already a lot of great indie games for it. Of course EA wil continue to unnecessarily gimp their titles when they return and only Ubi/Activision will have decent support.

Nintendo needs to focus on sub-$300 systems with classic IPs true to their form plus new IPs to bring in new audiences. Just as their portables need to retain Pokemon and other IPs while remaining sub-$200.