Player2 said:
Finally, a Boss Fight! God Hand. |
Yeah. Awesome game. Fixing the quotes since someone guessed it. "Dragon kick your ass into the milky way. Don't act like you don't like the ball buster." The ending song is awesome until about halfway through, then it gets kind of crappy. Wish they could have kept the quality of writing from the first thalf of the song throughout the rest.
The game launched at $29.99 MSRP and with the front cover it has, it's kind of easy to see why it didn't do good, but God Hand turned out to be one of the best action games ever made. I preordered the game because I was interested, but most people haven't played and if they haven't heard about it online, they probably haven't heard about it either. If you're a Shinji Mikami fan and you haven't played this, then you're not much of a fan, because it's by far his best game.
God Hand could easily be described as a spiritual Hokuto no Ken or Fist of the the North Star just with comedic story instead.
The gameplay, while it may sound repetitive is actually pretty deep. You have one main combo which can be changed with over 100 different attacks, as well as four other seperate attacks to add as whatever you want including guard breaks, etc. Gene, the character you control, cannot block, instead you dodge by using the right analog stick. You can do special multi hit attacks when the enemy gets stunned. You also have a set of special attacks within what's called the roulette wheel, kind of wacky attacks that do a good amount of damage, sometimes close range, sometimes ranged, can hit one enemy at a time, some will hit multiple enemies at a time.
This game has multiple difficulties and it's a hard game. Really fun game, but hard. Within each difficulty there are four more difficulties, depending on how well you do. If you go throughout the game, doing tons of damage, not taking any hits, etc, you'll rank from level 1, 2, 3, and die. Your bonus gold at the end of each stage will be determined on what level you were at when killing these enemies, obvioiusly being on die you'll get the most. Getting hit on any of these levels will drop the current level or may even reduce it to the previous level, while also taking more damage the higher the level is. So because you might be on normal, it still gets harder the better you do.
Here's a video for those that might be interested. Crappy video quality, but good review on it while also gameplay from someone who's good at the game, shows off dodge canceling, etc. https://www.youtube.com/watch?v=6s544sFja5k&feature=player_detailpage#t=24