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Mr Khan said:
S.Peelman said:

I see what you mean, and there's certainly truth in it. Sometimes you need some kind of perfect combination of weapons/characters/feats for a fight to not be frustrating. I once had this fighting the Guard Droid inside the Dantooine Star Map temple .

But, KotOR II isn't completely clear of this though. Once all of my party was killed in one stroke each by Ghost Revan in Korriban's Secret Tomb. And yes, there's Vrook.

None of those things overshadow the pleasure I get from both games though, especially KotOR 1 .

I never even made it to the secret tomb on my current, Dark Side run (which i think i'll finish just in time for 3D World). I didn't make it far enough down the evil scale because i refuse to go along with the "evil for the sake of evil" choices. I chose evil when it was most expedient, aside from the obvious storyline choices (like the mercenaries over the settlers on Dantooine, Vaklu over Talia, and Czerka over the Ithorians), but the only character I would be mean to was Hanharr. I suffered huge losses being nice to Visas because i can't bring myself to be mean to the poor girl :/

Because I liked them both so much, I've played through those games multiple times. Three times each at least, the first probably more but I'm not sure. The first was just about me being me to see what the result would be (heh, nice sentence). Taking choices which I thought would be the best course of action regardless of them being light or dark. On that playthrough I couldn't get into the tomb either. The other two playthroughs were either super-light or super-dark. That also makes for pretty funny scenes.

Bold: Yeah, but that's because being mean to Hanharr is funny . And I've also been nice to Visas, but I just wanted those cutscenes to unlock. I also couldn't be mean to T3-M4, the small droid. It only does everything for you, on my dark-side playthroughs I just didn't talk to it so I wouldn't get light-side points!