Medevac on 07 March 2008
Hey, am new but have shadowed the boards for a while, so as not to seem flagrantly ignorant.
Essentially, I'm currently researching the idea of Videogames as art for a journalistic project, and wondered if you could point me in the direction of any games that elevate themselves above the norm in terms of story, visuals or dialogue (in an artistic sense, not in that they are good games), even if the gameplay is absolutely terrible.
I've gotten through Ico, SotColossus, Rez and Katamari, as a few examples, but am still unconvinced as to whether games, given that they provide an experience navigated and controlled by the user, could be classed as art. What I took from Ico and Shadow was that though the game facilitated potential for such thought, it was the blankness of space (and the visual incongruity of the monolithic colossi with the landscape in Shadow) that perhaps allowed it from the user, rather than actually providing an artistic experience.
All thoughts appreciated!







