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Having to collect stuff before I can end the game. For example, in Metroid Prime where you have to collect 12 Chozo Artifacts before you can enter the final area. The same happened with Metroid Prime 2 just that this time you have to collect some keys or whatever. This is also the reason why I didn't liked the Triforce quest in Wind Waker. If I want to find stuff I want to do it myself, I don't want the game to force it upon me.

That said, this stuff don't come close to ruin the games for me. All 3 are still my favorites games of all time. I mentioned them because I honestly can't think of a game mechanic that I hated so much that I couldn't finish the game.



Nintendo and PC gamer