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pauluzzz1981 said:

For me it's easy.

I played Mass Effect 1 and thought it was great!! The moment i became a spectre, wow.

Then i drove the MAKO for the first time. Ouch, wat a bummer that was. I couldn't handle it. The controls, the way the thing drove around on the planets. For me it felt like the ultimate dealbreaker~!!!

I almost didn't play the game anymore, but luckily the story was just too intense to let go.

So what's yours???


Really the Mako???  I actually enjoyed driving them around with the wierd physic that would change between the planets.

I think with the Mako's you can't really fight the system, you have to drive them the way the developer intended to have you drive them. Which was different from most game.

The first gamebreaker gameplay mechanic that I can think is GTA combat system..... eventually there would be a few missions that are so combat heavy that it just got frustrating even seemed broken at time. I would simply stop enjoying the game and never finish them.

The second one is quick scope in the Call of Duty online game, once some players figured it out they just abuse it like crazy.