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Normchacho said:
shikamaru317 said:
fordy said:
Normchacho said:
fordy said:
I have a question

Are Forza 5 and GT6 the first games in their respective franchises to include this track?


Yes.


I'm not much of a racing game fan, but for it to take so many iterations of a game before finally bringing in a track as iconic as Mt Panorama is absolute weak sauce.


I don't know about Polyphony and Gran Turismo, but Turn 10 said that the reason they haven't included Mount Panorama until now is because the technology didn't exist to do the track justice. Now, between the extra power of the Xbox One and laser scanning, they were able to do Mount Panorma justice.


I don't know if I believe that...So they're saying that none of the other real world tracks were worthy of waiting for newer tech? I also don't buy that they needed the extra power to recreate accurate tracks. PD has been using LIDAR and surface scanning since they began making tracks for GT5 with out the PS3 holding them back. PD states a margin of error of "1 cm or less" for all of it's real world tracks.

 this is the first time that Mount Panorama as appeared in either game , but  Codemasters bought the V8 supercars licence putting the track it into TOCA racedriver (rebranded in Australia as V8 Supercars) and it's 2 sequels  for PS2 , and they did a great job ,so  I suspect both PD and Turn10  had to wait for the licence to expire .



Research shows Video games  help make you smarter, so why am I an idiot