SxyxS said:
If this is your definition of 2D than almost all fighting games are 2D(except powerstone) Many full-3d game (eg zelda)use the "fixed in the 2d plane" calling it "autolock" . I don't think that makes them 2D,as i don't think that LBP and(i think it was) king of fighters is rewl 3D because you can change between 3 lanes. my definition is:DOA&co- you can move in 3dimension and use the 3rd dimension tactically(escape by pressing 2x up/down) and even the Arena is not limited to just one fighting area=3d Street Fighter 4=3D game with 2D gameplay |
Yeah, I agree with you, I just didn't think that you could side step or whatever in the DOA games. My bad :)
Also you guys looking at DW:NEXT for vita, I'd say it's well worth it - it was actually the first game I played on my vita and I spent just over 100 hours on it. It can be a little repetitive (and easy in conquest mode, eventually your weapons and items let you take out like half a dozen officers in a single combo) but if you're into musou, it's a good choice and it's not that expensive at the minute. I'm also tempted by DW8XL on vita, but I'm wondering whether to wait until I get a PS4 and just remote play from that version for the best experience







