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Mr Khan said:
It's not impossible: sabotaging a high profile product launch would be a good way of lodging protest in a country where going on strike is deemed counterrevolutionary

Then the 8-12% of xbox one machines being made there will see some failures too.

Though, that said, its only one particular foxxconn factory or the multiple they have that is hiring students and paying them... the same as everyone else working there is paid..  so if they were indeed sabotaging the products they were assembling, then we are going to see a small portion of the xbox ones DOA too.

but regardless of all of this, if we assume that theres at least 10,000 DOA ps4's currently (that would be a fair estimate, if, a little excessive) and roughly 1 million have currently shipped to customers, then we have a failure rate of 1%, the industry threshold for failure rate being acceptable is generally regarded as being 5%, which would be 50,000 DOA ps4's, so other than the vocal minority experiencing issues right now, I would say that it's well within acceptable parameters.

I will say the same of the Xbox One when it launches, some are going to fail, and the media will spin it to be an epidemic, "RROD2" and so on, even if the rate is below the 5% (xbox 360 slim failure rate is roughly 4%), but we are still going to see mass hysteria just as we have done for every single problem on every single console.

Who here remembers the DRE problem on PS2, the HDD failures on Xbox, Power adapter problems in Xbox, Lasers failing in PS1, YLOD in PS3, RROD in Xbox 360, Tray eject issues in Xbox 360, , Firmware update bricking on PS3, disk scratching on xbox 360 and ps3?, all instances where the media went in to a frenzy, all issues everyone thought would spell doom and gloom for each console, all issues nobody in the end really cared about.

Xbox 360 fats had a failure rate of well over 30% over their lifetime, one of the biggest failure rates in games consoles ever, yet theyre still set to sell at least 85-90m lifetime.