zorg1000 said:
oniyide said:
zorg1000 said:
oniyide said:
zorg1000 said:
oniyide said:
Seece said:
No. WiiU didn't have a drought if you just count any old games. WiiU had a drought in decent noticeable software, something xbox one definitely does not have. December: Halo SA, Peggle 2, Xbox Fitness January: D4, Spinal DLC for KI February: Rayman Origins, Thief March: Titanfall, Fulgore DLC for KI, Elder Scrolls Online April: PVZ Garden Warfare, Kinect Sports Rivals Q1/Q2: Project Spark, Watchdogs, Fantasia and Destiny
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yeah i never got that, WIi U had a lot of games at launch. If a drought was such a big issue, why didnt people buy those?!
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Theres a good chance that people who bought Wii U at or around launch also are PS3/360 owners so mostly late ports of games they already played arent really going to help during a drought.
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then i would question why such a person would buy a Wii U at launch in the first place. Most of the games were going to be ports and it was apparent that Ninty themselves wouldnt have that much in the pipeline in the first few months(and the didnt)
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Pikmin 3, Rayman Legends, Wonderful 101, Wii Fit U, Game & Wario were all originally launch window games, add that to Lego City Undercover and u could average one exclusive per month in the first half of the year.
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No, we knew those games would be delayed BEFORE the system launched, now i know that not everyone follows games like that ,but i imagine most of the people buying these things day 1 would. Hell i dont think half of those games were ever confirmed at launch window
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Thats not true at all. They were scheduled as launch window then sometime after launch they got pushed back to Q2 then all but Wario were delayed again. As for Rayman it was delayed like a week or two before release
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got a source? cause i dont believe it, aint no thing to preorder a game and Amazon is pretty good about release dates. Its not like they put out the system and said yeah about those games...