Einsam_Delphin said:
oniyide said:
Einsam_Delphin said:
oniyide said:
Seece said:
No. WiiU didn't have a drought if you just count any old games. WiiU had a drought in decent noticeable software, something xbox one definitely does not have. December: Halo SA, Peggle 2, Xbox Fitness January: D4, Spinal DLC for KI February: Rayman Origins, Thief March: Titanfall, Fulgore DLC for KI, Elder Scrolls Online April: PVZ Garden Warfare, Kinect Sports Rivals Q1/Q2: Project Spark, Watchdogs, Fantasia and Destiny
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yeah i never got that, WIi U had a lot of games at launch. If a drought was such a big issue, why didnt people buy those?!
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Probably because those games were late and or inferior ports, basically not games worth buying a system for. XB1/PS4 wont have this problem because their games are releasing close enough and are the superior versions. |
no argument there, well for the most part, I think the inferior part is overblown when it comes to those launch games. AC3, COD werent inferior and the late ones was pretty good for the most part. My point was, that alot of those games sold like crap, so my question to the people that were complaining about droughts, what were you expecting and why not buy some of the dozens of games that WERE released in the launch window, and even if one makes the argument that they had a console with those games already, why the hell even buy a Wii u in the first place? at least that soon.
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Well that's just me going off of what I heard, since I obviously didn't play the Wii U versions of any of those games. :L And the answer to your question is blind hype. Unless one didn't already have a PS3/360 for third partys and a 3DS for Mario, then there really was no reason to buy one at launch, aswell as for the next 8 months. |
i dont think there is ever a reason to buy any system at launch but thats just me