| J_Allard said: How on Earth could Last of Us have come close to an open world survival RPG when it has: |
I meant tonally it was close, and it's the only one out of those mentioned with good core mechanics and high production values. The only one with the basics in place really, then I mentioned that it had limited RPG elements and wasn't open world.
State of Decay has all the ideas but poor execution, so I should say that's the closest... just poor choice of words.
I like Fallout 3/NV, but holy shit is the combat in those games bad, makes what could of been a 200 hour RPG a 50 hour one for me.








