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Seece said:
Soundwave said:
Seece said:
Mr Khan said:

What you have to consider is the killer app effect. You see it so often where people say "i hate having to buy Nintendo hardware," but that statement implies that they *do* buy it, in a lot of cases. They bitch and they moan about having to drop $300 just for Zelda or Mario Kart or Smash Bros, but they *do* it. Aside from Halo and GT, what first party games do the other guys have that you're saying "i'm buying a PS3 *just* for Killzone. I'm buying a 360 *just* for Forza." It's not there, not to anywhere near the same degree. They sell by building large, diverse first party libraries and the masses of third party games. Nintendo has a power that is mostly extinct from the industry.

But what Nintendo franchises have that power?

Zelda and Donkey Kong don't sell beyond 5m typically, so how are they anymore a system seller than Uncharted and Gears of War (which actually sell more)?

It's Mario and Smash.

I think it's more than Sony/MS are pretty evenly matched. They have the exact same third party games, Halo is bigger than any of Sony's 1st/2nd party games, but Sony sorta makes up for it by having a wider net of games.

If you give one side everything they already have + Mario Kart + a realistic Zelda + Mario 3D + DKC + Metroid + Star Fox ... IMO it totally tips the scales to the point where it's almost unfair.

It's actually kind of a byproduct of the multiplatform era, Nintendo as a singular entity in a situation where their services are being bid upon by only 2 fairly evenly matched sides -- they become even more valuable.

Again, I fail to see how Fable (5m) Gears (6m) Forza (4m) ect don't match DKC, Zelda, Star Fox ... , Metroid ect. Which sell the same (or less!) You can't say it's amazing system selling software just because you think it's amazing.
even though i think zelda and mario are a

even though i think zelda and mario are amazing, they are not really the huge system sellers they once were, just look at the sales of zelda skysword on npd and the euro chartz they were pathetic and look at mario galaxy 2 sales they not really impressive cause when you consider its first 10 weeks on the market vs say halo 4,

halo 4: 7.5 million first ten weeks

mario galaxy 2: 3.5 million first ten weeks

The first ten weeks a very important it show how important that franshise is, that they willing to pay full price for it and will buy a console for that game, not just buy it a bargain bin or bundle.