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I dug some more into NFS rivals today. It looks and drives great but the forced online stuff is pretty annoying. It throws you into a multiplayer game by default, in which you are still following single player objectives. So you think oh well nice to see someone else drive by now and then, until: 'Connection lost' in the middle of a single player race. Waiting for host migration, long loading times, and whatever race you were doing is now completely messed up. Plus there's a chance all your speed points (currency) are lost if you end up stuck against a wall with the cops next to you after reloading.
You can turn multiplayer off luckily, yet the game still doesn't pause. The only way to be safe is to go back in a hideout which triggers all the loading screens again.

Oh well the racing is still addictive, but I wish they had stuck to Most wanted's multiplayer and Hot pursuit's career mode. This TDU style single/multiplayer feels half baked.

I also played Flower today, my jaw hit the floor. Wow didn't expect it to look that good in 1080p. It plays smooth as silk in 60fps with the ds4. Great to play again.

And some more Resogun, very addictive. Is there a better way to find the keepers after they spawn? I'm randomly zipping through the level trying to spot the glowing enemies before the next human suffocates in its box. It gets very hectic. I love those base effects, definitely a game you want a subwoofer for.

Now I want to play some more KZ but I better go to bed. The kids will be up in 4 hours :/