| Aerys said: http://www.neogaf.com/forum/showthread.php?t=716270 OMG ! This cant be real |
The only interesting info is the 256MB ram, ARM chip is old news. Ram probably used by the ARM chip for downloading and security purposes.
When you download and install stuff while playing (the game itself or another game/update), it doesn't take neither CPU time nor GDDR5 precious bandwidth and contention. And usefull to download and install while on standby without using power hungry GDDR5 ram.
When you play some games on PC, the game stutter when the OS is doing heavy stuff, it won't be happening on PS4.
Actually when knowing about the download/install stuff while playing, I was worried about the impact on the GDDR5 bandwith (but more important than bandwidth is contention) and always assumed it would then restrict GDDR5 ram bandwidth and lower BW contention. Now I am pleased to see that Cerny thought about that aswell. Not that I ever thought being smarter than Cerny-Sama...







