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F0X said:
dahuman said:
F0X said:


I feel as if people are either trolling or just don't get that fixed 30 is a good approach for most open world games.

Na, I asked them in person and they were targetting higher, they just didn't meet it is all, not a big deal if it's stable 30fps since it's on a console anyways.


Interesting. Well, I'd take solid 30 over usually 60.

But regardless, I don't care if an open-world game doesn't run at 60fps.


Well, as long as it's vsynced, ideally 45-60 would look better and have better input latency overall. There would only be a problem if it tears like a mofo then the higher FPS would mean shit. 30FPS locked is acceptable, not optimal is pretty much it, there is no reason to make excuses for it, you take what you can get since it's an exclusive game.