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Munkeh111 said:
@ famousringo, I don't like the accelerometer based games at all, I have a couple of games on my (hacked) iPod touch and i'm not a great fan of the accelerometer based games.

Unhacked iPhone here, so I don't have any experience with that. What are the specific problems you've seen so far? Not enough sensitivity? Perhaps official games will have better implementations with the fully exposed and documented API.

Besides the accelerometer, I do think the high profile of the iPhone will cause at least a few well made games to be developed by the big guns. At the very least, I'll be happy to play a tetris clone on my iPhone.