Since I forgot to post it I'll include my 49 in here too
#49: Code of Princess
System: 3DS Release: October 2012
I enjoyed this title greatly. It's a pretty solid beat'em up and the story is fairly comically enjoyable. The cast is pretty enjoyable and I liked that there was the ability to play as pretty much every character in the game. The multiplayer is fun when you could get a match but the online was too dead from the start. Unfortunately, it has some frame rate issues when too many things are on the screen which hurts the experience in the harder difficulties. Also, Lady Zozo for life.
#48: Final Fantasy Crystal Chronicles
System: Gamecube Release: February,2004
This title had fantastic multiplayer. I enjoyed it greatly when I played it with my cousins and brother, almost 10 years ago. The action-rpg elements with class specifcation were some fun balance. I enjoyed to play as the Selkie race. While they were the most attractive race, their play style was pretty different from the other classes. The charge shot was a ranged attack while the basic attack was a physical. It was fairly useful in handling enemies. The map screen on the gba's was a novel idea now seen on the Wii U. The coolest part was that each map was different so it encouraged communication. The dungeon system was also good. In that they reset after an ingame year or so so you have to choose the dungeons and not just grind on the same one over and over. The traveling characters were interesting and made the world feel alive.
Hint for 47: It's a unique crossover between Nintendo and Square Enix
3DS Friend Code: 047387541842