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pokoko said: First, Sony brought to market a system that was disc-based from the very start. That was an enormous leap forward. You only need to look at Final Fantasy VII to see that. Should Sony get credit for FF VII? Probably not, but we're talking about perception.
-But Sega Saturn was disc based and released first. And, before them, were the Panasonic 3DO, Phillips CDi, and a few others that I can't think of right now that were CD only. Weren't they the enormous leap forward? Second, in contrast to Nintendo, Sony supported and promoted third-party content. They put it front-and-center and used it to appeal to people who were getting weary of Mario and the limited amount of content you could get from cartridges. This is something we still see today, with Sony running ads for third-party games while Nintendo only advertises their own stuff. Even if Nintendo and Sony had all the same games, the image they seek to create has been different. In all honesty, that's something I fault Nintendo for as much as I credit Sony.
-Nintendo and Microsoft had ads for third parties, too. Nintendo, mostly during the Gamecube era. Microsoft and Sony still do it now. It would piss me off (I was an emotional guy back then, I guess) to see Nintendo Gamecube at the end of an ad that was a game for every console. I was like "Why are they pushing this if it's also on PS2?". But I'm more concerned with the PS1 era and how the PS1 became so dominant. During the time, Sega and Nintendo had TONS of third party support. Mario games were coming out once every five years, then. Yes, that's just perception, but it played a huge role with the fourth and fifth generations. Sony, with the PS2, also decided to stop making consoles look like toys and they added in and promoted media features. Those were smart decisions on their part. That went a long way toward breaking the perception that gaming was only for children.
-Again, the Sega Saturn didn't look like a toy. Neither did many other consoles of the time. And all CD based consoles from Turbo-Duo to PS1 supported CD music and VCDs (Video CDs). Why didn't any of them break the perception?
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